
turned the island into a museum, the family moved to the VenTech Tower in New York City, where they occupied the penthouse. She moved to Spider-Skull Island, along with her son Rocket and cousin Ned, to live with him. It could be hinted that he at least let his feelings of J.J. She most likely let him come as emotional support. Richard was present at her side during J.J.'s funeral. However, Sally replied that she only wanted to help because she felt their son didn't deserve to lose his father. Richard eagerly hoped that this meant she'd take him back. When everyone began to evacuate Gargantua-2, Sally urged him to leave with her. Richard never fully got the hang of being a supervillain, hesitating during a heist on Gargantua-2 and nearly stopping when Sally approached him as a passenger and asked the Revenge Society to quit their attack. Professor Impossible ultimately became despondent after their divorce, living like a recluse in his office in One Impossible Plaza and letting the business affairs of Impossible Industries fall to pieces around him.Īs a means of coping with his loss, Richard listened to his old Boys Brigade buddy Phantom Limb and joined his new Revenge Society. He was opposed to the divorce and the idea of her moving on, becoming visibly upset when Sally's name was mentioned and even attempting suicide on Spider-Skull Island-either to end his pain or just to get Sally's attention. In Twenty Years to Midnight it is revealed that he cares more about science then his family, which ultimately causes Sally to leave him for Jonas Jr.ĭespite his cold and distant demeanor when they were a couple, Richard held a torch for Sally in his heart after she left him. Out of an apparent need to "keep up appearances" he prevented her from going out in public, which provoked feelings of isolation and desperation in Sally, who compared her life to imprisonment. A botched experiment of Richard's is responsible for her invisible skin.

Richard Impossible was Sally's husband and father of her son, Rocket. She quickly forgot about her attraction to Rusty when she met his brother, Jonas Venture Jr., and the two became a couple shortly thereafter. Venture used Sally's desperation to his advantage to get inside Impossible Industries. When Professor Impossible tested the sample, it was revealed that Sally was pregnant. To help him pass a drug test-which his "diet pill" addiction would otherwise cause him to fail-she gave him a sample of her own urine. She was attracted to him because of his carefree attitude and glaring imperfections. By the end of the episode Sally left her husband for Jonas Jr., moving with him to Spider-Skull Island along with her cousin Ned and her son Rocket. His ruse worked until Professor Impossible captured them. Venture took advantage of Sally's desperation, using her for access to One Impossible Plaza by leading her to believe that he wanted to rescue her and be her romantic partner. Her loneliness must have been apparent to even the normally self-absorbed Richard Impossible, as he accused her of sleeping around with any scientist who noticed her, causing him to question the paternity of their child, Rocket. Her isolation in Ice Station Impossible and at One Impossible Plaza eventually caused feelings of desperation, driving Sally to fall first for Dr.
#VENTURE TOWNS SALLY PRIN SKIN#
As a result, Sally was imbued with the ability to turn her skin invisible, forcing her to concentrate really hard to keep it visible.īecause of her "condition" Richard rarely allowed Sally to go out in public, or even leave her room. Money accumulates very slowly, causing me to spend less time playing and more time waiting to earn enough bank to place my next building.One day, while giving a tour of Impossible Industries to her visiting brother Cody and cousin Ned, one of Richard's experiments went wrong. The game's slow pace doesn't do it any favors either. It does have a revamped job system, with citizens discovering careers like Pop Singer, Pastry Chef, and Gambler, but this doesn't significantly impact the experience. Venture Towns feels doubly repetitive, since it follows the extremely similar Oh! Edo Towns. Kairosoft released more than a half-dozen mobile sims in 2011, all of them feeling a little too similar to one another. Unfortunately, Venture Towns' slow pace and lack of fresh ideas decreases the title's overall fun factor.

The combos also feel very intuitive – it makes sense to construct an Anime Shop, Game Store and Electronics Shop by one another, leading to plenty of combo-hunting fun.

#VENTURE TOWNS SALLY PRIN TV#
I relished saving up enough Research Points and dough to unlock and construct showcase constructions like Theme Parks and TV Stations.

Venture Towns' more relatable Western buildings make it a more enjoyable experience for English-speaking gamers when compared with Oh! Edo Towns.
